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PSVR 2 — here’s what Sony needs to fix for the PS5

PSVR 2 — here's what Sony needs to ready for the PS5

PSVR 2
(Prototype credit: Sony Interactive Entertainment)

The PSVR is a seriously cool piece of kit. In fact, I vividly retrieve the kickoff time I strapped the headset on and became overwhelmed with an nearly child-similar sense of glee at being instantly transported into the virtual world.

All the same, a year on since I bought into the virtual reality marketplace, my PSVR rarely sees the light of mean solar day. It's been squeezed into a plastic box and shoved to the back of my closet for the last few months. It only actually comes out when some distant family member visits and I showcase it as a novelty.

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This is not to say I don't believe in VR as a platform. Far from it. The PSVR has provided me with some of my favorite gaming experiences of the last decade, merely the entry-level headset comes with too many drawbacks and caveats for me to apply information technology consistently.

Nonetheless, when Sony announced the PSVR two my interest was piqued. I badly want to be an early adopter of this device. Partially because, as you might wait for someone in my line of piece of work, I take a natural desire to own the latest tech, but also because I run across so much potential in PlayStation VR and I don't want that to be wasted.

However, before I'll commit my money on day i, these are the biggest bug with the current PSVR that Sony needs to fix for its successor to become the vital PS5 accessory I know it could exist.

Keep setup simple

Perhaps one of the biggest reasons that my PSVR rarely leaves its plastic prison is that actually setting it up is unbelievably irritating. Anyone who owns a PSVR will feel my hurting with this complaint.

Just to get the headset functioning requires connecting one-half a dozen wires into a whole range of places. Firstly y'all've got a wire that runs from the headset to a processor unit. Then, this breakout box must exist plugged in a ability socket, your television, and a uniform PlayStation console (via two different cables). Y'all too demand a divide photographic camera plugged into your console and (ideally) placed on top of your tv set.

PSVR setup process

(Image credit: Sony)

The process is even more finicky on the PS5. As the PSVR camera doesn't directly connect to the PS5 due to the next-gen panel lacking the required port, you lot must beginning order an adapter from Sony. The PS5'south own HD camera accessory isn't compatible with the PSVR for some baffling reason.

Plugging in the PSVR is almost a game itself. But the objective of this game is to see how long yous can terminal before launching the headset across the room in frustration afterwards accidentally plugging ane of the cables into the incorrect socket and having to start the whole process again.

Of form, y'all could just leave the PSVR plugged in after the initial setup but I'd prefer non to have permanent cable spaghetti running across my living room. The overly finicky setup process is often why I don't bother using my PSVR fifty-fifty when I may be in the mood to play.

To merely about everybody'southward great relief Sony has confirmed that the PSVR 2 will "connect to PS5 with a single cord to simplify the setup and improve ease-of-use." It might seem like a modest upgrade, just it volition make a dramatic difference in motivating me to actually employ the device on a daily footing.

Too painful to play

psvr

(Epitome credit: Sony Interactive Entertainment)

Unfortunately, for as much as I adore the tech, I find the actual process of using the PSVR for lengthy spells a physically painful experience. When I use the headset for more than around 45 minutes, I brainstorm to develop a wicked headache that sometimes takes hours to subside.

At first, I believed this to be a symptom of motion sickness which is common among newbies getting their VR legs, but accept since come to realize it actually stems from the (relatively) poor resolution of the PSVR'due south dual screens.

To cut a long story short, when using the PSVR, I frequently have to refocus and squint my vision in order to adjust to the blurry and jaggy images in front end of me. This results in my eyes straining and headaches forming. For equally much equally I relish the awareness of being in a virtual infinite, the thrill wears off pretty speedily when your head starts pounding.

The current PSVR outputs a resolution of 960x1080 per heart, for comparison the Oculus Quest ii offers a resolution per eye of 1832x1920. The PSVR is patently an entry-level model in the VR market, merely Sony badly needs to crash-land that upwardly for the PSVR ii.

Thankfully, information technology appears the ability of the PS5 will permit for a much-needed resolution jump. Earlier this twelvemonth UploadVR reported that the PSVR 2 will have a resolution of 2000x2040 per center. More than double the resolution on the original PSVR. This upgrade should allow for significantly clearer images, and give my eyes a well-needed rest.

Motility on from the Move

A pair of PlayStation Move controllers

(Image credit: Shutterstock)

The current PSVR headset makes use of the PlayStation Move controllers, and these motion wands are really showing their age.

Originally released to compete with the Nintendo Wii in 2010, the PlayStation Move controller has not aged gracefully. Bated from looking like an over-priced glowstick you lot'd purchase at Disney World, the single-camera tracking offered is merely non precise plenty to compete with the level of command possible on alternative VR headsets like the HTC Vive Pro 2.

It'southward been theorized that Sony retrofitted the PlayStation Movement to become a VR controller in guild to go rid of a mount of unsold stock, just thankfully Sony has confirmed information technology won't be iterating on them for PSVR 2.

In March, Sony showcased the new PSVR two controllers and they expect like a dramatic improvement on the PS Move. These "orb" shaped controllers offer a loftier degree of free movement, adaptive triggers and haptic feedback, finger affect detection, and make use of a tracking band, which should allow for vastly superior movement detection.

PSVR 2 controllers

(Image credit: Sony | Remix via Nick Bush-league)

Plus, these controllers sport bodily analogy sticks, which could make the signal and click motility systems often used in PSVR games a thing of the past. This is another upgrade that might seem minor at first merely will be a game-changer when the PSVR 2 actually launches.

Rumors accept besides suggested that the PSVR volition ship with a pair of controllers in the box, so every player volition exist using the aforementioned control scheme — which wasn't always the case with the original PSVR as you could as well use a DualShock 4 controller. This will let developers to really take reward of all the features of the controllers.

I'thousand extremely eager to learn more most the PSVR 2. Based on what's been confirmed so far, and some of the rumors floating around, it could be the PlayStation VR setup I've been waiting for.

We don't take exact release or pricing details yet, just Sony has confirmed the headset will launch in 2022, so information technology won't be as well long earlier we know more.

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Rory is a Deals Editor at Tom's Guide based in the UK. He covers a wide range of topics but with a particular focus on deals, gaming and streaming. When he's not scouring retailers for PS5 restock or writing hot takes on the latest gaming hardware and streaming shows, he can be constitute attending music festivals and being thoroughly disappointed by his terrible football team.

Source: https://www.tomsguide.com/opinion/psvr-2-heres-what-sony-needs-to-fix-for-the-ps5

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